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Trainer / This Week in Wardogs: Season 2 is live, and the parachute rule isn't what we said

This Week in Wardogs: Season 2 is live, and the parachute rule isn't what we said

Season 2 went live this morning around 05:00 CT with Update 0.2.0. Below are the pilot‑relevant changes straight from the official notes, a correction on parachutes, and five videos worth your time.

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Season 2 is live

Update 0.2.0 is out. The official patch notes landed on Oct 14 and servers came up Oct 15 after a slightly extended maintenance. Weather now randomises on map change (you should see rain within a day), and rain reduces spotting range. Thunder is server‑wide and masks footsteps.

Correction: the parachute rule that shipped

Last week we repeated a 25 m minimum pull from the podcast. That is not what shipped. Chutes won’t open at all below about 10 m, and if you’re falling fast and open below about 50 m you’ll still take fall damage. Prices also changed: basic chute is now $500 (from $100), Sport chute $700 (from $1,000) and unlocks one level earlier (WARDOG 34). Translation for pilots: more real landings. Practise the J‑hook and clean touchdown.

The sky got busier: Gepard + AA changes

The Flakpanzer Gepard is in as a mobile AA (Driver 25, $300k unlock, $14,000 to buy; $7,000 to destroy). On buildables, the Talon reload is slower (2 s → 5 s) and carries fewer supplies; CIWS ammo was trimmed and it now struggles against heavy cover but shreds light cover. Destroy rewards dropped (Talon $650; CIWS $1,200). Launchers unlock earlier or cheaper in a few cases.

Your helicopter costs more (and miniguns hit softer)

On damage, the .308 base damage −25% also applies to the Little Bird and Lakota miniguns (and the Humvee). Killing armed aircraft pays more than unarmed: e.g. AH‑6M $6,000, AH‑6R $9,400, Lakota [Miniguns] $7,500; MH‑6 is $1,250, Lakota transport $1,500, Havoc $14,000.

Transport pilots: streaks and passenger money

Logistics now reward delivery streaks (crates/pallets/players/returns stack small bonuses), while base pay and some XP values dropped. Transport pay still leans on your passengers surviving and the assists they earn after you drop them, which is why real landings matter.

Pilot videos worth your time

Elsewhere this week

BULKHEAD’s one‑minute Season 02 trailer and the long press conference are both worth a watch; the Road to Season 02 devlog is the best official context for pilots. Outside the cockpit, Garand Thumb and Joe Bart Games had the biggest non‑pilot hits, and BULKHEAD revealed the $100K clip winners.

From us

Now that parachutes have real limits, practise the J‑hook and a clean touchdown in the trainer. One tidy landing beats three messy hot‑drops.

Sources

Wardogs Flight Sim is a fan project and isn’t affiliated with BULKHEAD. Every video above belongs to its creator; go give them a view.

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